Building WORX
Developing WORX — an invoicing, payments, scheduling, and customer/employee management platform for time & materials businesses. Built on D2 distributed application architecture.
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Designing, building and shipping products for 10+ years — from games with 100k+ players to commerce platforms moving millions in transactions.
Apache-2.0 libraries for .NET and TypeScript — errors-as-values, typed error catalogs, auth vocabulary & request context, resilient callers, tiered caches, payload encryption, RabbitMQ messaging, geo & reference data, contacts & location value objects, validation, i18n, handlers, ASP.NET helpers, logging & OpenTelemetry — as installable NuGet and npm packages.
Developing WORX — an invoicing, payments, scheduling, and customer/employee management platform for time & materials businesses. Built on D2 distributed application architecture.
Third iteration of DeCAF modular monolith framework with SvelteKit frontend and .NET 10 backend.
Building customer-facing website and digital quote engine for residential/commercial cleaning services. Directing tech strategy, CI/CD, and business digitization.
Complete rebuild of TERRA Gaming Network with new site, Stripe integrations, and remade all popular plugins. Launched TERRA Rusticus 2: Reborn.
Second iteration of DeCAF modular monolith framework with SvelteKit frontend and .NET 9 backend.
7-day change