Building WORX
Developing WORX — an invoicing, payments, scheduling, and customer/employee management platform for time & materials businesses. Built on D2 distributed application architecture.
My journey through tech — work, projects, and everything in between.
Developing WORX — an invoicing, payments, scheduling, and customer/employee management platform for time & materials businesses. Built on D2 distributed application architecture.
Third iteration of DeCAF modular monolith framework with SvelteKit frontend and .NET 10 backend.
Building customer-facing website and digital quote engine for residential/commercial cleaning services. Directing tech strategy, CI/CD, and business digitization.
Complete rebuild of TERRA Gaming Network with new site, Stripe integrations, and remade all popular plugins. Launched TERRA Rusticus 2: Reborn.
Second iteration of DeCAF modular monolith framework with SvelteKit frontend and .NET 9 backend.
Transitioned to fractional role, continued contracting while refocusing on TERRA and DCSV projects.
Initial launch of new Presspool.ai platform with Stripe integrations. Replaced brittle MVP with scalable, maintainable architecture.
Created DeCAF — a modular monolith web application framework with Next.js frontend and .NET 8 backend.
Led architecture and back-end development for AI-powered B2B influencer marketing platform. Implemented AI/LLM workflows reducing operational workload by 80% and infra costs by 50%.
Began consulting Presspool.ai on technology strategy, architecture, and development approach.
Established Decisive (DCSV) as an umbrella org for future products and development ventures.
Contributed to migration effort for next-gen .NET 8+ eCommerce platform.
Built integrations for Nuvei, Plaid, NMI, Serve First Solutions and other payment processors. Reduced request latency up to 1000x on high-load workflows.
Principal contributor to Clarity Payment Hub — a HIPAA and PCI-DSS compliant B2B/B2C invoicing and payments platform. Go-to payments subject matter expert.
Joined Clarity Ventures working on enterprise eCommerce solutions, payment integrations, and custom development.
Created popular Attack Helicopter, Perks, and numerous other Rust plugins/mods that became community staples.
Built and launched initial TERRA website with .NET Core 2.1, Razor Pages, and PayPal integration. Created MLRS and Drone Strikes plugins.
Launched TERRA Rusticus game server — went on to attract over 100,000 players.
Completed Diploma in DMIT (Software Development) with multiple Dean's Honor Roll recognitions. Capstone project ne.health featured at Applied Research and Innovation Showcase — a software suite for U of A researchers to track liver cirrhosis patients via smartphones and wearables.
Began developing new plugins and mods for Rust, learning the Unity ecosystem.
Elected to NAIT Student Association Senate, representing students in institutional governance.
Began Diploma in DMIT (Software Development) at Northern Alberta Institute of Technology. Learned programming fundamentals, database design, and systems analysis.
Graduated high school. Founded TERRA Gaming Network. Launched TERRA Nova — achieved top 10 modded Rust server within first summer. Started coding to make small edits and fixes to existing mods.
Started hosting modded ArmA II and ArmA III game servers, learning server administration and community management.
Contributing GFX work to ArmA II mods, getting first taste of game community development.
Started hosting game servers — learning Windows Server, networking, and infrastructure.
Started with Photoshop and Sony Vegas, developing creative and technical skills.
Where it all began. Started tearing down pre-built machines, doing file backups, OS installs, and general PC repair.